Post by wetpaint on Nov 27, 2006 20:05:08 GMT -5
Well this is certainly interesting. Just heard about the newest online game, to be released really soon, apparently.
Allow me to quote artilces on play.tm and wikipedia:
Rand Miller’s aim is clear: "Myst without limits." This is certainly going to be no massively-multiplayer game in the sense we’ve grown accustomed to.
We’re told that the gameplay of Myst Online won’t lead us along typical MMORPG games such as Everquest or Dark Ages of Camelot, with Cyan Worlds instead focussing on the exploration that made the pre-rendered adventure games so popular. Of course, meeting other players and interacting with them is a major aspect; but unlike every other game, Myst Online will not place individuals in competition. There will be no emphasis on statistics or progress in the traditional role-playing style.
With the focus on discovery of new people and new worlds, Cyan have made the decision to keep the game fresh with constantly evolving worlds – new content updates for players to explore. As Rand Miller points out, "People want fresh content and new things every night." Just like TV networks offer their viewers, it is this philosophy which Cyan hope will give this game mass appeal. "I think to have mass-market appeal, you can't require the level of attention a lot of these online games demand," commented Miller. "Most people don't want to hang around with a thousand other people. They want to explore interesting places with a few of their friends."
On May 9, 2006, Cyan and GameTap announced at E3 that Uru Live would be returning in the autumn of 2006. The game will use the Turner Broadcasting System and, in the United States and Canada, the game will be available as part of TBS's GameTap service. Uru Live will be available internationally for a monthly fee of $9.95 USD outside of GameTap. However, if GameTap launches in that country, subscribers to Uru Live will gain access to the service for no additional fee. According to the official Uru Live FAQ, the new version will not require a boxed version of Uru.
On July 29, 2006, GameTap announced that Uru Live will feature free access areas, which require no subscription to access. To explore further content will require a subscription fee. Closed public beta testing of Uru Live began in August of 2006 and, after becoming an open public beta, will lead into the official launch of Uru Live itself.
And now for some screenies:
And now here is an excerpt from the description on the game's website, mystonline.com:
Features:
As an Uru Live Explorer you get access to many features. Some include -
Explore:
Explore a growing selection of ever-changing worlds on your own or with your friends.
Discover believable persistent online environments that change when you interact with them.
Events:
Discover the various in-game events assembled by the Uru Live developers.
Be a part of the many in-game and out-of-game events set up by individuals in the community.
Games and Puzzles:
Be a part of the story and solve intriguing story puzzles by yourself or with friends.
Play multiple mini-games while you wait for friends to log-on.
Customization:
Create a personalized avatar that you can customize.
Receive your own personal island place where you can relax and call home; you can also personalize your home to fit your mood.
Receive customizations from the Uru Live developers by completing different tasks or being apart of in-game events and groups.
Chat
Use text chat to interact with friends and "neighbors"
Use Voice chat to personalize your avatar even further.
Community
Be a part of an active international community of explorers.
Make new friends and discover the similarities and differences of people you interact with.
Join or create your own neighborhoods where you and others can converse, play games, and have fun.
They are also thinking about implementing vehicles, and pets. w00t.
Allow me to quote artilces on play.tm and wikipedia:
Rand Miller’s aim is clear: "Myst without limits." This is certainly going to be no massively-multiplayer game in the sense we’ve grown accustomed to.
We’re told that the gameplay of Myst Online won’t lead us along typical MMORPG games such as Everquest or Dark Ages of Camelot, with Cyan Worlds instead focussing on the exploration that made the pre-rendered adventure games so popular. Of course, meeting other players and interacting with them is a major aspect; but unlike every other game, Myst Online will not place individuals in competition. There will be no emphasis on statistics or progress in the traditional role-playing style.
With the focus on discovery of new people and new worlds, Cyan have made the decision to keep the game fresh with constantly evolving worlds – new content updates for players to explore. As Rand Miller points out, "People want fresh content and new things every night." Just like TV networks offer their viewers, it is this philosophy which Cyan hope will give this game mass appeal. "I think to have mass-market appeal, you can't require the level of attention a lot of these online games demand," commented Miller. "Most people don't want to hang around with a thousand other people. They want to explore interesting places with a few of their friends."
On May 9, 2006, Cyan and GameTap announced at E3 that Uru Live would be returning in the autumn of 2006. The game will use the Turner Broadcasting System and, in the United States and Canada, the game will be available as part of TBS's GameTap service. Uru Live will be available internationally for a monthly fee of $9.95 USD outside of GameTap. However, if GameTap launches in that country, subscribers to Uru Live will gain access to the service for no additional fee. According to the official Uru Live FAQ, the new version will not require a boxed version of Uru.
On July 29, 2006, GameTap announced that Uru Live will feature free access areas, which require no subscription to access. To explore further content will require a subscription fee. Closed public beta testing of Uru Live began in August of 2006 and, after becoming an open public beta, will lead into the official launch of Uru Live itself.
And now for some screenies:
And now here is an excerpt from the description on the game's website, mystonline.com:
Features:
As an Uru Live Explorer you get access to many features. Some include -
Explore:
Explore a growing selection of ever-changing worlds on your own or with your friends.
Discover believable persistent online environments that change when you interact with them.
Events:
Discover the various in-game events assembled by the Uru Live developers.
Be a part of the many in-game and out-of-game events set up by individuals in the community.
Games and Puzzles:
Be a part of the story and solve intriguing story puzzles by yourself or with friends.
Play multiple mini-games while you wait for friends to log-on.
Customization:
Create a personalized avatar that you can customize.
Receive your own personal island place where you can relax and call home; you can also personalize your home to fit your mood.
Receive customizations from the Uru Live developers by completing different tasks or being apart of in-game events and groups.
Chat
Use text chat to interact with friends and "neighbors"
Use Voice chat to personalize your avatar even further.
Community
Be a part of an active international community of explorers.
Make new friends and discover the similarities and differences of people you interact with.
Join or create your own neighborhoods where you and others can converse, play games, and have fun.
They are also thinking about implementing vehicles, and pets. w00t.